New Card:
Flashing Ripple, Odysseus
All Hail Odysseus, our lord and savior! |
[ACT][RC][1/Turn] Choose one of your other rearguards, and put it into your soul] Search your deck for up to one card with "Ripple" in it's card name with the same grade as your vanguard, ride it as [stand], and shuffle your deck. If you rode, choose a card from your soul with the same grade as your vanguard not named "Flashing Ripple, Odysseus", call it to [RC], and that unit gains [power]+2000 until end of turn.
This. Card. Is. So. Good. This card does so much for free. It allows Tidal Assault to hit 11k base vanguards on grade 2, it can allow the deck to plus quickly using Sea Turtle Soldier and Miltiades, it makes the deck near immune to Megacolony in general, and it makes Infinite legion easier to achieve.
And this is all before it's intended purpose of fixing the Ripple ride chain, which is notorious for it's very powerful early game.
This card single-handedly fixed all of Ripple's problems, and simultaneously make it a deck that you shouldn't mess with.
Verdict: An outstanding card.
This card single-handedly fixed all of Ripple's problems, and simultaneously make it a deck that you shouldn't mess with.
Verdict: An outstanding card.
Old Card:
Tidal Rescue Sea Turtle Soldier
As the Ripple surges forth, I shall be there to support them! |
[Auto] When this unit is placed on [VC] or [RC], reveal the top card of your deck. If that card is a grade 1 or grade 2 <Aqua Force>, call it to [RC], and if it's not, shuffle your deck.
Aqua Force's Conjurer of Mithril clone. Such a card could never be good in Aqua Force, right?
Thanks to Odysseus, not only is this card now viable, but it's amazing in Ripple.
Odysseus allows us to use this cards skill several times without actually having to call it from hand, which is fantastic. Free superior calls are always nice!
You'd think the fact that it can't call Grade 0's or Grade 3's would hinder the deck, but it actually helps the deck by keeping the cards we want in the deck (grade 0's and 3's) in the deck while calling grade 1's and grade 2's which help our rush.
The reason we want Grade 3's in the deck is so we have targets for Odysseus if Megacolony paralyze the vanguard or if we want to ride Miltiades several times.
Verdict: Really good. An instant Playset in Ripple.
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