Poisonous Spear Mutant Deity, Paraspear
[Stride]
[Auto] When this unit is placed on [VC], [Rest] all of your opponent's rearguards, if the number of your opponent's rearguards at [Rest] is three or more, draw a card, and this unit gains [Power] + 5000 until end of turn.
Megacolony's R stride from GBT-04. It makes sure all of your opponent's units are susceptible to stun, and can act as hand advantage if the conditions are met.
It is a great first stride if you cannot get the field to Destroyer, and is a good alternative to Jaggy Devil.
Verdict: A simple, yet useful card.
Steam Fighter, Balif.
[Auto] [RC] [GB1] [CB1] When this unit's attack hits a vanguard, you may pay the cost. if you do, choose one of your opponent's rearguard in the front row, and your opponent puts that card to the bottom of his or her deck,
[Auto] [VC] When your G-unit [Stride], choose one of your vanguards, and it gets "[Act] [VC] [1/Turn] [CB1] Search your deck for up to one card named "Chronojet Dragon", put it in heart state on your [VC], and shuffle your deck. Then choose a card named "Steam Fighter, Balif" in heart state on your [VC] and put that card to the bottom of the deck."
This card is very interesting, and is very clear support to the two Gear Chronicle cards in the fighter's collection, Epochmaker and Upheaval Pegasus.
It's Rearguard skill is great for Epochmaker. It gives the stride a good grade 3 to call to RG when it hits, while not just being a rearguard based card.
It's vanguard skill is great for Upheaval Pegasus and Glimmer Breath.
For a counterblast it removes itself as heart and puts Chronojet into his place.
Verdict: A very useful G3 that makes already released cards more consistent, and that is a definite 2 of in every Gear Chronicle deck that uses Chronojet.
No comments:
Post a Comment