Supremacy Black Dragon, Aurageyser Damned.
[Stride]
[Act] [[CB1] & Choose a face down card named "Supremacy Black Dragon, Aurageyser Dragon" in your G-Zone and turn it face up and choose three of your rearguards and retire them.] Reveal two cards from the top of the deck. Choose 1 of your opponent's rearguards for every grade 1 or lower card revealed this way, and retire them. Put the cards revealed with this card into your hand. If the number of face up cards named "Supremacy Black Dragon, Aurageyser Dragon" is two or more, this unit gains +1 [Critical] until end of turn.
Thanks to... a nice friendly chat with some other vanguard players, I now understand OG Aurageyser better. This card, however, confirms two themes with Aurageyser: Revealing the top two cards of the deck, and being niche as fuck. I'll state this right now:
Unlike OG Aurageyser, this card does not generate hand advantage. It actually hurts your advantage without David or Charon. Instead, it opts at a chance of removing your opponent's advantage. That is fine. However, there is a single problem with this card that makes it worse then OG Aurageyser: It restricts your G-Zone.
Heres why:
[A Typical SP G-Zone]
4 PBD"D"
2 OG Aura
1-2 Grim Recruiter
0-1 Dragruler
This G-Zone is rather balanced. If the opponent is at easy kill range with Diablo at the first stride (AKA 3 damage), your opponent will most likely take the hit, therefore you go into Grim Recruiter to force a P-Guard. If your opponent is at 2 damage, they will most likely P-Guard, therefore you use Aurageyser to Plus/breakeven so you do not lose out.
Then you use Diablo to finish. Simple enougth.
Here's what happens if you want to use Aura Damned:
[New SP G-Zone]
4 PBD"D"
3 OG Aura
1 Aura Damn
You are forced to run 3 OG Aura with damned, meaning all the G-Zone has been used. Unfortunately, you now have no answer to why they shouldn't take the first hit if they are at three damage. Instead you sacrifice this for Damned, who is more effective as a second stride after you used Aura when they were at two damage, and they are still at two damage. They'll most likely take the hit with Diablo, so why bother using him when you can use Aura, who can be a break even that can do the exact same thing? He at most is a -2 to your opponent without hurting yourself like Diablo, but this is just random chance. Also SP Call out G1 from the deck, so you reduce the chances of getting this just by playing shadows and compressing your deck. This is more relevant to Damned to OG Aura because Damned is used a turn later in the game. It is not extremely relevant, however, but it still needs to be taken into account.
The question you have to ask is: is losing Grim Recruiter worth a possible -2 to your opponent for a breakeven to a -1. I already have the answer: NO! Diablo can do a lot of the same! Diablo is not required to use the retire 3 rearguards skill. The only thing this card has over Diablo is that when they would not guard, Aurageyser forces the opponent to lose rearguards.
Verdict: Why screw up the G-Zone? This card (with current support) is extremely niche.
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