Friday 7 August 2015

Card of the Week! 6th Edition.

Raging Spear Mutant Deity, Stun Beetle.


[Stride]

[Auto] [VC] [GB2] [CB2] & Choose a face down card in your G-Zone named" Raging Spear Mutant Deity, Stun Beetle" and turn it face up. When this unit's attack hits a vanguard, you may pay the cost. If you do, all your opponent's vanguard do not[stand] during your opponent's next end phase, and during your opponent's next ride phase, your opponent cannot normal ride. (He or she may ride using a card's effect.)

This card has gotten so much slack from the Vanguard community. I can see why, it's ability was massively overplayed in the anime, but I cannot understand for the life of me why people think this card is "bad" at all.

I'm just going to say this right now: This is Machining's Omega Loop. It's a secondary win condition and a Psychological Weapon, forcing your opponent to play differently due to it's sheer existence. It FORCES your opponent to have a P-Guard in hand at all times, otherwise this card's gonna hit, and they're basically going to be forced to skip their turn,  losing the ability to drive check and you saving a lot of hand you would have used to guard.

The only time you are safe from Stun Beetle, is if you have a P-Guard in hand, and having to hoard that P-guard while having to guard and keep the pressure on Megacolony is gonna ruin the quality of your hand real fast.

It also doesn't matter what clan you are, like it does with destroyer. No clan is safe from the Syndicate anymore.

Don't forget. At the same time, the colony is locking down your field while gaining advantage themselves. That goes for both Generic and Machining.

Verdict: A great card.

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