Friday 20 November 2015

Cards of the week! 11th edition.


New Card

Helldeity Seal Dragon, Crossorigin.

[Stride]

[ACT] [VC] [CB1] & Choose a face down card in your G-Zone, and turn it face up.] If you have a heart with "Seal Dragon" in it's card name, for each face up card named "Helldiety Seal Dragon, Crossorigin" in your G-zone, choose one of your opponent's rearguards, and retire it. your opponent reveals the top 4 cards of his or her deck, and chooses a grade 2 card from among them for each card put into the drop zone with this effect. Your opponent calls the chosen cards, and shuffles his or her deck. If your opponent has two or more grade 2 rear-guards, this unit gains [Critical] +1 until end of turn.


The Seal Dragon stride from the fighter's collection. The cost is reasonable, the fact that your opponent reveals the cards and must call grade 2's to rearguard is even better, but the icing on the cake is the critical trigger which you can get first turn. Unlike Pearly Titan, which requires either player to have an 11k base rearguard and the other to have a 9k base rearguard to gain the crit, this card only requires your opponent to have two grade 2 rearguards. Yes, Pearly Titan gains power, but gaining advantage is worth more then gaining power, as a 26k base is already very strong. 

Verdict: Pretty damn strong.


Old Card

Seal Dragon, Gariserge

[Auto] [RC] [CB1] When this unit boosts, if you have a vanguard with "Seal Dragon" in it's card name, you may pay the cost. If you do, until end of that battle, your opponent cannot intercept and the boosted units gets [power] +2000 for each of your opponent's grade 2 units.

Ever wanted a 13k booster easily that can boost either vanguard or rearguard? One that isn't reliant on how many soul-charges or cards you call? Meet Gariserge, which for a counterblast, can become up to a 17k booster. As well as that your opponent cannot intercept.

Yes it has to counterblast, in a deck that already uses counterblast quite a bit, but you can always run Protect Orb Dragon and Tarparlin Dragonkid can be a possible countercharge 5, so running out of counterblast is not much of an issue.

Verdict: Quite good.

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